Bind Shade


Gift Details

Types

Gift Requires

Any two Gifts which have both the “Psychic” and “Journeyman” descriptors
Mystic: Cognoscenti Magic
Insider: Cognoscente

Refresh

Effect Description

Requires:
Any two Gifts which have both the “Psychic” and “Journeyman” descriptors
Green & Purple Apprentice
Literacy
Mystic: Cognoscenti Magic Insider: Cognoscente
Successfully finding a Shade and winning a contest to bind it

Character Development
Winning a contest of your Mind & Will vs. the shade’s Mind, Will, & Shade Traits
In order to buy this Gift, you must first successfully confront a Shade, strongly present your Tourmaline Headband, and then roll a contest of your Mind & Will dice vs. the shade’s Mind, Will, and Shade Traits. If you are successful, the Shade is bound to you, dormant inside your Headband.
If you tie the contest, or worse, you may not try again with the same shade until the Shade has not seen you for more than 101 hours.
X (Special)
Action “Rally to call forth a Shade”
Declare a Rally action, while you are wearing your Tourmaline Headband, and then Exhaust this Gift. The dormant Shade appears in any appropriate spot Near you.
The Shade is a character under the control of the Game Host. It acts after you take your turn in the sequence. You will have to use the Rally action to give it orders (although that action also counts as a Rally).
If the Shade is Near you, you may order the Shade back into your headband, with a Rally action. If the Shade is healthy, you may Refresh this Gift at your next cycle. If the shade is Hurt, Injured, Sick, etc., then you may not Refresh this Gift until the Shade has healed over time, at the normal rate. Dormancy is the best rest possible – it counts as a nice bed and a square meal.
If not rebound, then after eight hours of being released, and each full hour thereafter, roll your Mind die. If you roll a 1, the Shade becomes unbound. You will have to bind it again, by winning the contest, as above. (You may also have to track it down, for it will find someplace else to become dormant.)



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