Cleric's Trappings [Left-Hand]
Gift Details
Types
Refresh
Effect Description
Belongings
You begin the game with:
one Extravagant book: your own copy of The Testaments of Helloise, as transcribed by the Church of Penitence
one White Robe
one Acacia Wand
one weapon from the following list: an Electrum Rod (for the Left-Hand Path)
one Talisman: a Fluroite Octohedron
X (Special)
Action “replace your missing trappings”
If you are parted from your items, ask the Game Host for a plot twist to return or to replace them.
Once exhausted, you cannot recover this Gift until the next game session
Source
Squaring the Circle
Pg. No. 60
Pg. No. 60