Coward


Gift Details

Types

Refresh

Effect Description

When Afraid, You Move Faster and Dodge Better
Whenever you are Afraid or Terrified, add 1 to your Stride, add 3 to your Dash, and 9 to your Run. (Since Run is based on Dash, this will result in +12 to Run.)
Also, you may claim a bonus d12 to your Dodge defense (but not to other defenses).
X (Respite)
As a Reaction, you may become Afraid for the rest of this Scene (about 5 minutes).

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