Doctor


Gift Details

Gift Requires

Effect Description

Requires:
Literacy
Recuperation
You can treat the Injured and Sick. Take one hour and use your medical supplies to treat a patient, by rolling your Mind & Academics vs. 3. For each success you score, the patient earns 1 point towards healing an Injured or
Sick quota.
If the patient is both Injured and Sick, you must split your points between the two quotas, however you like.

Source

Careers That Use This Gift

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