Fusileer's Trappings
Gift Details
Types
Refresh
Effect Description
Belongings
You begin the game with:
two pistols a fusil
a bullet-mold making kit
a gun repair kit
a bandolier
X (Special)
Action “replace your missing trappings”
If you are parted from your items, ask the Game Host for a plot twist to return or to replace them.
Once exhausted, you cannot recover this Gift until the next game session.
Source
Squaring the Circle
Pg. No. 61
Pg. No. 61