The Tempest


Gift Details

Types

Gift Requires

Any two Gifts which have both the “Air” and “Journeyman” descriptors
Mystic: Elementalism

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Effect Description

This spell is forbidden in populated areas, as it has been known to level buildings with its hurricane force.
Requires:
Any two Gifts which have both the “Air” and “Journeyman” descriptors
Elemental Apprentice
Literacy
Mystic: Elementalism

X (Respite)
Action “ready The Tempest”
Exhaust this Gift, then use the ready action to draw forth a “The Tempest” weapon. The spell remains in your hand, your rod, or your wand until you cast it forth (with the Attack action), until you drop it (as a free action), or until the end of the Scene (five minutes).

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